要旨
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In this paper, we have updated the laws of imitation for innovation in the digital
age. The results show that innovation is the expression of knowledge, technology and
economy that symbolizes the nature and art of societies or the roles of machine and human
of the age, and it can be looked back on as an history of transportation and communication.
Science and the Art is no more dominated by upper class, and the status of engineers and
managers is more established than in 19th century. Needless to consider the idea of mutation
or quantum jump, there are no reasons to continue imitation games to struggle for life in
classic fields. Ironically, to move in this direction, we must first identify the differences
between the virtual world or the images of societies, which has been invented and copied by
hands analogically, and the real world where we live, work, and communicate. In the age of
digital reproduction, innovation research itself would be evolved as an experience of creative
destruction, celebrating the age of democracy and the world of diversity.
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